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APRIL 2020 ANIMATIONS • • • • • From the photoreal, to the illusory nature of imagination, this was probably the best experience I have had in terms of daily work and application. I challenged myself by doing not just a daily render of a single frame, but an ANIMATION (my poor MacBook is crying). Here are my main takeaways in hopes to help: What I l truly learned through this experience are two things: I learned to be effective with my time and energy (even with full-time 9-5 + outside projects), and learned to exercise the human gift of creative imagination. Viewed my work from a lens of "how can I be better in XYZ-area", and developed a paradigm of humility, seeking that expertise in the subject matter. I would watch tutorials over and over just to see a flow, to apply it to my own workflow. The connections and insights were nothing short from empowering. While it wasn't 100% daily (nor was my day-to-day focus designing), what I acquired was mindfulness, perspective, a path of mastery of the principles in what the 3D/CGI/VFX skillset entail, and an min-put, max-put work ethic that I have always seeked in my art. ••• This month of May 2020 has given me new projects that I have in mind and EXCITED about, that even 90 days back, I would have thought would be insurmountable. Don't be afraid to experiment! I'd rather have a day where I at least open the software (with the intention to make something), delete the default cube, then close it out, than not even make the attempt. Here's to life! Music: sleepy fish – for when it’s warmer

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Sunrise or sunset.

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Star Wars study

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